I've picked up Kerbal again, still playing with the kOS plugin. This time, instead of going straight for orbit, I've spent a bit of time messing around with sub-orbital hops (which has got me lots of lovely science!).
I've also written a landing script that slams the engines on at just the right height to reach zero velocity at the surface. I've tasted it on Kerbin and it's looking good, next stop Mun!
However, I can't put it off any longer, next session is orbit or bust!