Convert commands to use ids instead of instances
Dump factors (missions) and attributes (assets) in favour of key/value pairs
This one needs a bit more thought. Problems include:
Start thinking about authorization/roles, splitting out admin functions on the front end, and authentication, mapping users to players
The caches can be updated to be async, with a fallback to something more permanent.
Should get the event storage stuff working, then can do event replay at app start time, and maybe start using event source's last id.
To remember your current position in the blog, this page must store some data in this browser.
Are you OK with that?
Yes No